Just realized I've been trying to make my face "sharper" but in the wrong way.
Cuz if you look at this diagram https:, Asian faces are NOT flat but actually so "robust" in the cheekbone area, the bones protruding forward so much that it creates the illusion of a "flat" face because the facial terrain has been raised so the side profile looks flat (no curves to differentiate nose, cheek, jaw area) and the front view looks full, round, wide.
So now my question is, how do I "flatten" the front and side so that it makes the face more contoured, slimmer, more 3D.
If you watch the diagram in motion, Asian faces feels like it's been puffed up or blown up like a balloon so it loses the contours and shapes as opposed to the white face which is actually flat in the malar/zygomatic cheekbone area and showcases depth and contour. You can see in the Asian skull the cheekbones are so huge it eats into the eye socket space (ok not really I don't know the right way to describe how the eye sockets seem smaller in comparison)
Aside from zygoma reduction (side) what can be done to make the frontal cheekbone more "flat" or less blownup/puffy looking and make the eyes look deeper/pushed in to create the appearance of a more 3D profile. My cheekbones don't stick out much though, I just have an overall huge, big, broad, robust asian skull.
To give a visual example, my face is the east asian version of the pic below.....as you can see her cheekbones are robust and raised, eating into her profile view and partly obscuring the view of her nose...so it gives her a flat appearance cuz there's no definition of where the side starts and where her front is.
I'd like to achieve forward face growth with a 3 piece lefort 1 - however I'm not sure I want to pull my cheekbones forward anymore than they already are. I want to achieve the "flat" cheekbone side profile view. I'm not sure if the 3p lf1 will pull your face forward to be more cat like/fish like (funneling forward with the nose as center piece) or it just pulls everything forward but there's no harmony to it...I hope somebody on here understands what I'm trying to get at.

I have this exact face, but make it broader, wider, flatter with a bigger forehead to boot and print it in east asian lmao.
This is the side profile I want. As you can see, her cheekbones are "flat" not rounded and raised like the pic above. Her face is also VERY VERY FORWARD grown which is my goal but I need to know what to do with my damn raised big ass cheekbones getting in the way. Also do you notice she has more space from eye to ear in pic 2, as opposed to pic 1 where space from eye to ear is minimal. PLEASE list all the surgeries I need to do to go from pic 1 to pic 2, I'm dedicated to the cause!!! Even a pale imitation is fine, I know I won't achieve this look 100% but I'll be happy to look something like this.

Cuz if you look at this diagram https:, Asian faces are NOT flat but actually so "robust" in the cheekbone area, the bones protruding forward so much that it creates the illusion of a "flat" face because the facial terrain has been raised so the side profile looks flat (no curves to differentiate nose, cheek, jaw area) and the front view looks full, round, wide.
So now my question is, how do I "flatten" the front and side so that it makes the face more contoured, slimmer, more 3D.
If you watch the diagram in motion, Asian faces feels like it's been puffed up or blown up like a balloon so it loses the contours and shapes as opposed to the white face which is actually flat in the malar/zygomatic cheekbone area and showcases depth and contour. You can see in the Asian skull the cheekbones are so huge it eats into the eye socket space (ok not really I don't know the right way to describe how the eye sockets seem smaller in comparison)
Aside from zygoma reduction (side) what can be done to make the frontal cheekbone more "flat" or less blownup/puffy looking and make the eyes look deeper/pushed in to create the appearance of a more 3D profile. My cheekbones don't stick out much though, I just have an overall huge, big, broad, robust asian skull.
To give a visual example, my face is the east asian version of the pic below.....as you can see her cheekbones are robust and raised, eating into her profile view and partly obscuring the view of her nose...so it gives her a flat appearance cuz there's no definition of where the side starts and where her front is.
I'd like to achieve forward face growth with a 3 piece lefort 1 - however I'm not sure I want to pull my cheekbones forward anymore than they already are. I want to achieve the "flat" cheekbone side profile view. I'm not sure if the 3p lf1 will pull your face forward to be more cat like/fish like (funneling forward with the nose as center piece) or it just pulls everything forward but there's no harmony to it...I hope somebody on here understands what I'm trying to get at.

I have this exact face, but make it broader, wider, flatter with a bigger forehead to boot and print it in east asian lmao.
This is the side profile I want. As you can see, her cheekbones are "flat" not rounded and raised like the pic above. Her face is also VERY VERY FORWARD grown which is my goal but I need to know what to do with my damn raised big ass cheekbones getting in the way. Also do you notice she has more space from eye to ear in pic 2, as opposed to pic 1 where space from eye to ear is minimal. PLEASE list all the surgeries I need to do to go from pic 1 to pic 2, I'm dedicated to the cause!!! Even a pale imitation is fine, I know I won't achieve this look 100% but I'll be happy to look something like this.
